AI Insights · Timothy · October 2024
Top 5 City Building Games on Android in Belarus: Q3 2024 Performance
Explore the Q3 2024 performance of the top 5 city building games on Android in Belarus, with insights from Sensor Tower on downloads, revenue, and active users.
In the third quarter of 2024, the performance of top city building games on the Android platform in Belarus demonstrated varied trends across downloads, revenue, and active users. Here's a closer look at the top 5 games based on their activity and financial metrics, as reported by Sensor Tower.
Puzzles & Chaos: Frozen Castle from 37GAMES saw a robust performance in terms of revenue, starting the quarter with approximately $224 and peaking at $376 by early September. Downloads fluctuated, beginning with 190 in early July and spiking to 532 by late September. Active users showed a steady rise, starting at 529 and more than doubling to 1,057 by the end of the quarter.
Land of Empires: Immortal, published by Nuverse, experienced a modest revenue range, starting at $79 and ending with a slight increase to $90. The download numbers were relatively low, with a notable peak of 43 in late September. Active users also remained steady, fluctuating between 20 and 34 over the quarter.
Isekai:Slow Life by Mars-Games showed an upward trend in revenue, increasing from $46 to a notable $176 by the end of September. Downloads also saw a substantial rise, from 6 in early July to 181 by the end of the quarter. Active users climbed steadily, starting at 332 and reaching 584 by the end of the period.
Merge County from Microfun Limited had a relatively stable revenue, with minor fluctuations throughout the quarter, peaking at $51. Downloads were inconsistent, beginning with 192 and leveling off to 53 by September's end. Active users maintained a stable presence, ranging between 109 and 159.
The Tribez: Build a Village by Game Insight showed a decrease in revenue, starting at $40 and dropping to $8 by the end of September. However, downloads saw a significant increase from 107 in late July to 229 by the end of September. Active users grew steadily, beginning at 284 and reaching 536 by the quarter's close.
For more insights and detailed analytics on mobile app performance, visit Sensor Tower.